Monday, December 8, 2014

Final Project

For my final I kept my original puppet to use for my dialogue. I made around 4 or 5 different mouths for my puppet, then used key frames to properly cycle through the different gestures. The dialogue was from the intro to a cartoon named Gargoyles. The most challenging part was moving the head around and still keeping the mouths right.

Monday, December 1, 2014

Puppet Run Cycle

For my puppet run cycle I chose to animate Okami running. I took a picture of Okami and turned him into a puppet and fully rigged him in flash. After that I studied a wolf's running cycle and made 7 key frames from the different poses. After that I used simple tweens to smooth out the animation. From there I fixed any errors in the pieces of the puppet by putting them back into place with more key frames. Here is the final outcome.

Wednesday, October 29, 2014


Here is my final weight animation. I chose to animate a stick figure trying to pick up Thor's hammer. In the animation the stick figure walks in and spots the hammer. He then gets in a squat position, where I try to show him trying to dead lift the hammer up, from various angles.

Wednesday, October 15, 2014

Rotoscope

I chose to do a clip of Rodney Mullen skateboarding around. I imported the clip into Photoshop and used a wacom tablet to trace around the action.

Wednesday, October 1, 2014

Kinetic Typography Final

This is the final animation for my kinetic Typography. I chose to do the song Spaz Out by Army of the Pharos. I used only helvetica font type and played with each word individually. Mostly using opacities and position key frames. The hardest part was getting each word to show up on time. But eventually it all worked and I really like it. I only wish I had more time to finish the whole song.

Sunday, September 21, 2014

Art Deco Final Animation

This is the final project for my art deco project. In the animation I have the old lady nodding her head for approval of the beheading of the guy laying down. Then the younger girl proceeds to cut off his head and pull it off. After that she is disgusted and throws the head down. For all of this to work I took the original image into photoshop and segmented all the moving body parts. I used content aware fill to redraw what was behind each limb. Then I imported my photoshop document into AE and added puppet pins to move the body parts around. After that I moved the timeline and slowly worked everything until it made sense. Then I added some dramatic orchestral music to give the animation more depth.

Storyboard Animatic

This is the storyboard animatic done in After Effects.